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“Fanboy and Chum Chum” - worth the drive from San Diego

April 26th, 2007

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So we were on our way to the screening at Nickelodeon when some guy decided to drive his too tall truck into an overpass on the 5 north. To make a long story short, we arrived as the screening was letting out and missed everything.

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We did get to meet Eric Robles and some of the guys from Red Eye Animation. They were nice enough to give us our own screening of “Fanboy”, and man, it’s good!

What really stood out to me was the animation. The short is computer animated, and has all the dimensionality of other computer animated pieces I have seen before, but the animation is done in a very 2D way. Characters snap from pose to pose, hold poses, etc. I don’t know that this would work as well as it does if it weren’t for the design of the characters and set. Normally, when a CG character doesn’t move, it kind of dies on screen. These characters don’t.

As computer animation becomes more mainstream on television, we’re starting to see more 2D techniques bleed into 3D animation, and vice versa… kinda like that guy carrying the peanut butter who bumped into the guy carrying chocolate. The artists involved did a great job on this piece.

It was a refreshing use of the medium, and it would be great to see an entire series like this.

-Floyd Bishop

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Hey Floyd,
Thank you guys so very much for making it out to Nick and it was my pleasure to show Fanboy to someone who truly appreciates the work that goes into such a production. Your kind words mean a lot to me and the entire production staff and lets keep on building on this great collaboration of quality 2-D and CG for TV.

All the best my friend,
Eric Robles

 
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