<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.3.3" -->
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	>
<channel>
	<title>Comments on: Larry Huber, Han Ung Lee, Jun Kyo Seo &#38; Kong Yo Kang. Oh Yeah!</title>
	<link>http://archives.frederatorblogs.com/frederator_studios/2005/10/10/larry-huber-han-ung-lee-jun-kyo-seo-kong/</link>
	<description>Original Cartoons since 1998.</description>
	<pubDate>Fri, 25 May 2012 17:11:45 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
		<item>
		<title>By: SpaceGhost2K</title>
		<link>http://archives.frederatorblogs.com/frederator_studios/2005/10/10/larry-huber-han-ung-lee-jun-kyo-seo-kong/#comment-207</link>
		<dc:creator>SpaceGhost2K</dc:creator>
		<pubDate>Mon, 10 Oct 2005 00:00:00 +0000</pubDate>
		<guid>http://archives.frederatorblogs.com/frederator_studios/2005/10/10/larry-huber-han-ung-lee-jun-kyo-seo-kong/#comment-207</guid>
		<description>Bit Boy looks very Katamari Damacy-ish, and that is a very, very good thing. Shaking reminds me of Jet Set Radio Future. Both of those video games were VERY strong on art design. If there's a good story to go with each, they'll be awesome.</description>
		<content:encoded><![CDATA[<p>Bit Boy looks very Katamari Damacy-ish, and that is a very, very good thing. Shaking reminds me of Jet Set Radio Future. Both of those video games were VERY strong on art design. If there&#8217;s a good story to go with each, they&#8217;ll be awesome.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

