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	<title>Comments on: Buck&#8217;s character model</title>
	<link>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/</link>
	<description></description>
	<pubDate>Sun, 27 May 2012 07:17:47 +0000</pubDate>
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		<title>By: Floyd Bishop</title>
		<link>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-70</link>
		<dc:creator>Floyd Bishop</dc:creator>
		<pubDate>Sun, 30 Apr 2006 00:00:00 +0000</pubDate>
		<guid>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-70</guid>
		<description>I'll post some of those this week.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll post some of those this week.</p>
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		<title>By: Angel Ivanov</title>
		<link>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-69</link>
		<dc:creator>Angel Ivanov</dc:creator>
		<pubDate>Sat, 29 Apr 2006 00:00:00 +0000</pubDate>
		<guid>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-69</guid>
		<description>Nice model. Can we see a wireframe view?</description>
		<content:encoded><![CDATA[<p>Nice model. Can we see a wireframe view?</p>
]]></content:encoded>
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		<title>By: Stephen Levinson</title>
		<link>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-66</link>
		<dc:creator>Stephen Levinson</dc:creator>
		<pubDate>Thu, 27 Apr 2006 00:00:00 +0000</pubDate>
		<guid>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-66</guid>
		<description>I think its AMAZING!!!! ITS SOOO FRICKIN AMAZING FLOYD!! DAMNN!!! I LOVE IT!!!!!!!!! -Steve</description>
		<content:encoded><![CDATA[<p>I think its AMAZING!!!! ITS SOOO FRICKIN AMAZING FLOYD!! DAMNN!!! I LOVE IT!!!!!!!!! -Steve</p>
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		<title>By: Manny Galan</title>
		<link>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-67</link>
		<dc:creator>Manny Galan</dc:creator>
		<pubDate>Thu, 27 Apr 2006 00:00:00 +0000</pubDate>
		<guid>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-67</guid>
		<description>Looks really great Floyd. I can't imagine it being easy to transalate such an old fashioned 2D design. Now where is that Scallion?</description>
		<content:encoded><![CDATA[<p>Looks really great Floyd. I can&#8217;t imagine it being easy to transalate such an old fashioned 2D design. Now where is that Scallion?</p>
]]></content:encoded>
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	<item>
		<title>By: Floyd Bishop</title>
		<link>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-68</link>
		<dc:creator>Floyd Bishop</dc:creator>
		<pubDate>Thu, 27 Apr 2006 00:00:00 +0000</pubDate>
		<guid>http://archives.frederatorblogs.com/monsters/2006/04/27/bucks-character-model/#comment-68</guid>
		<description>Translating these designs into 3D space wasn't too bad, but the real challenge will be to get the rigs to behave the way we want them to. As for Gailard, he's on his way... keep watching this space.</description>
		<content:encoded><![CDATA[<p>Translating these designs into 3D space wasn&#8217;t too bad, but the real challenge will be to get the rigs to behave the way we want them to. As for Gailard, he&#8217;s on his way&#8230; keep watching this space.</p>
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